This article presents the concept of game design for a game with educational objectives for teaching and learning concepts and practices useful in scientific methodology. The game is inspired by the board game Snakes and Ladders, but adapted with additional features to make it focused on scientific methodology. In addition, the game will be dependent on skill and judgment rather than luck and randomness. We hope that through this game students will be able to learn the essential components for good research.
Educational mobile game; Methodology scientific; Game-based learning.