Recently, well-known organizations and initiatives indicate the importance of learning to code from basic education to higher levels of training. This has raised interest in research on new methodologies and teaching practices in Computer Science. Much of my work and research focus on the human-centred approaches in the use of games to teaching various Computer Science topics including programming.
Our results show that the use of games in learning has been effective in some topics and it can make positive changes in the world. However we still need to research how to effectively introduce and use the new educational technologies in the classroom.
I also have interest and experience in others emerging research fields. Highlight to educational robotics using Arduino focusing on smart homes, Internet of Things and motions sensors. Another research field can be identified in my previous works that includes artificial intelligence for time series forecasting, character recognition, and prediction of soccer match results.